MULTIPLAYER · BETA

GRIDRUNNERS

LAST LIGHT RIDING WINS

Ride a neon light-cycle through a shrinking grid arena. Turn tight, grind the walls for speed, and derez every rival who crosses your line. Six riders enter — one walks away.

DROP IN

PLAY THE ARENA

Loads the live arena right here. Empty seats fill with AI, so you can ride the moment it boots.

GRIDRUNNERS

POWERING THE GRID…

First boot on the free server can take ~30s to wake. For the best experience, open fullscreen.

GAME MODES

HOW DO YOU RIDE?

ONLINE · BETA

QUICK MATCH

Drop into the first open arena. Free-for-all — first to the target score wins. Real riders, real rooms, and empty seats ride as AI.

PRIVATE

ROOMS WITH FRIENDS

Open a private arena with a 4-letter room code and share it. Friends join by code, AI fills the rest of the grid.

SOLO

OFFLINE VS AI

Six riders, one grid, no connection needed. Outlive rivals, derez them for bonus points, and survive the closing zone.

GRIND

Ride tight along any wall to charge your speed — the closer you skim, the faster you go.

RUBBER

Dig head-on into a line, then squeeze through gaps barely wider than your cycle before the gauge empties.

BREACH

Every explosion tears a hole in the wall — a fallen rival can open your escape route.

THE ZONE

Two minutes in, the zone closes and squeezes survivors together until one rider stands.

MORE ARENAS IN THE WORKS — TEAM DEATHMATCH · KING OF THE HILL

CONTROLS

HOW TO RIDE

  • AD◀ ▶

    TURN — instant 90° turns. The grid rotates so you always ride screen-up.

  • SPACE

    BRAKE — a limited reserve. Watch the meter before you commit.

  • E

    ABILITY — fire your equipped loadout ability once it charges.

  • CTRLGLANCE

    Pull the camera wide to read the whole battlefield, then snap back.

SCORING

  • OUTLIVE a rider+10
  • DEREZ a rider+5
  • LAST rider rolling+15

Light walls are solid — touch one, the arena rim, or empty your rubber gauge and you derez. First to the target score wins the match.